Freemium games have evolved into one of the most profitable models in the gaming industry, with mobile versions and their in-app purchases generating about $US7-8 billion in iOS revenue last year.
Just like many freemium games, League of Legends offers gamers the core game for free and then charges for additional premium content such as in-game currency, customisations and extra contents, but take note that the premium content is optional.
Players on the League of Legends subreddit discussed just where the money was coming from — namely, players spending thousands of dollars per year to keep up with new content.
One Redditor by the name of DTSuteru estimates that he spent around $US2,000 since he began playing the game in March 2013.
Another user by the name of cguo0516 estimates having spent more than $US4,000 on the game over the past three years.
Gamers need to have a sense of self-control when it comes to spending on in-game purchases.
Source: http://www.businessinsider.com.au/redditors-explain-how-they-spent-thousands-of-dollars-league-of-legends-2015-3
Author: Ong Jun Chao
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